Rotating System
This example shows how to create a system that rotates an object.
this.world.addSystem(new TRotatingSystem(this.world));
this.world.createEntity([
new TRotatingComponent(),
]);
This example shows how to create a system that rotates an object.
this.world.addSystem(new TRotatingSystem(this.world));
this.world.createEntity([
new TRotatingComponent(),
]);