Class: TMaterialComponent
Defined in: components/mesh-component.ts:31
A component is a data structure that describes a property of an entity.
Extends
Constructors
Constructor
new TMaterialComponent(
material):TMaterialComponent
Defined in: components/mesh-component.ts:32
Parameters
material
Returns
TMaterialComponent
Overrides
Properties
material
material:
TColorMaterial
Defined in: components/mesh-component.ts:32
requiredComponents?
readonlystaticoptionalrequiredComponents?:TComponentConstructor<TComponent>[]
Defined in: core/component.ts:9
The components that are required by this component. If the entity doesn't have any of the components, they will be created with default values.