Skip to main content

Class: TMaterialComponent

Defined in: components/mesh-component.ts:31

A component is a data structure that describes a property of an entity.

Extends​

Constructors​

Constructor​

new TMaterialComponent(material): TMaterialComponent

Defined in: components/mesh-component.ts:32

Parameters​

material​

TColorMaterial

Returns​

TMaterialComponent

Overrides​

TComponent.constructor

Properties​

material​

material: TColorMaterial

Defined in: components/mesh-component.ts:32


requiredComponents?​

readonly static optional requiredComponents?: TComponentConstructor<TComponent>[]

Defined in: core/component.ts:9

The components that are required by this component. If the entity doesn't have any of the components, they will be created with default values.

Inherited from​

TComponent.requiredComponents