Class: TOrbitCameraComponent
Defined in: cameras/orbit-camera.ts:21
A component is a data structure that describes a property of an entity.
Extends
Constructors
Constructor
new TOrbitCameraComponent(
config,q?):TOrbitCameraComponent
Defined in: cameras/orbit-camera.ts:33
Parameters
config
q?
quat
Returns
TOrbitCameraComponent
Overrides
Properties
distance
distance:
number
Defined in: cameras/orbit-camera.ts:22
enableDrag
enableDrag:
boolean
Defined in: cameras/orbit-camera.ts:24
initialTilt
initialTilt:
quat
Defined in: cameras/orbit-camera.ts:28
lastMouseX
lastMouseX:
number=0
Defined in: cameras/orbit-camera.ts:30
lastMouseY
lastMouseY:
number=0
Defined in: cameras/orbit-camera.ts:31
paused
paused:
boolean
Defined in: cameras/orbit-camera.ts:25
quat
quat:
quat
Defined in: cameras/orbit-camera.ts:27
speed
speed:
number
Defined in: cameras/orbit-camera.ts:23
requiredComponents?
readonlystaticoptionalrequiredComponents?:TComponentConstructor<TComponent>[]
Defined in: core/component.ts:9
The components that are required by this component. If the entity doesn't have any of the components, they will be created with default values.