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Class: TTexturedMeshReadyComponent

Defined in: components/types.ts:24

A component is a data structure that describes a property of an entity.

Extends​

Constructors​

Constructor​

new TTexturedMeshReadyComponent(): TTexturedMeshReadyComponent

Returns​

TTexturedMeshReadyComponent

Inherited from​

TComponent.constructor

Properties​

requiredComponents?​

readonly static optional requiredComponents?: TComponentConstructor<TComponent>[]

Defined in: core/component.ts:9

The components that are required by this component. If the entity doesn't have any of the components, they will be created with default values.

Inherited from​

TComponent.requiredComponents