Class: TSpriteInstancesComponent
Defined in: components/sprite-component.ts:151
A component is a data structure that describes a property of an entity.
Extends
Constructors
Constructor
new TSpriteInstancesComponent(
instances):TSpriteInstancesComponent
Defined in: components/sprite-component.ts:157
Parameters
instances
object[]
Returns
TSpriteInstancesComponent
Overrides
Properties
instances
instances:
object[]
Defined in: components/sprite-component.ts:152
colorFilter?
optionalcolorFilter?:vec4
transform
transform:
TTransform
requiredComponents?
readonlystaticoptionalrequiredComponents?:TComponentConstructor<TComponent>[]
Defined in: core/component.ts:9
The components that are required by this component. If the entity doesn't have any of the components, they will be created with default values.