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Class: TTexturedMeshComponent

Defined in: components/textured-mesh-component.ts:32

A component is a data structure that describes a property of an entity.

Extends​

Constructors​

Constructor​

new TTexturedMeshComponent(data): TTexturedMeshComponent

Defined in: components/textured-mesh-component.ts:35

Parameters​

data​

TInlineTexturedMeshData | TAssetTexturedMeshData

Returns​

TTexturedMeshComponent

Overrides​

TComponent.constructor

Properties​

data​

data: TInlineTexturedMeshData | TAssetTexturedMeshData

Defined in: components/textured-mesh-component.ts:35


uuid?​

optional uuid?: string

Defined in: components/textured-mesh-component.ts:33


requiredComponents?​

readonly static optional requiredComponents?: TComponentConstructor<TComponent>[]

Defined in: core/component.ts:9

The components that are required by this component. If the entity doesn't have any of the components, they will be created with default values.

Inherited from​

TComponent.requiredComponents