Class: TTexturedMeshComponent
Defined in: components/textured-mesh-component.ts:32
A component is a data structure that describes a property of an entity.
Extends
Constructors
Constructor
new TTexturedMeshComponent(
data):TTexturedMeshComponent
Defined in: components/textured-mesh-component.ts:35
Parameters
data
TInlineTexturedMeshData | TAssetTexturedMeshData
Returns
TTexturedMeshComponent
Overrides
Properties
data
Defined in: components/textured-mesh-component.ts:35
uuid?
optionaluuid?:string
Defined in: components/textured-mesh-component.ts:33
requiredComponents?
readonlystaticoptionalrequiredComponents?:TComponentConstructor<TComponent>[]
Defined in: core/component.ts:9
The components that are required by this component. If the entity doesn't have any of the components, they will be created with default values.