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Class: TTilemapComponent

Defined in: components/tilemap-component.ts:24

A component is a data structure that describes a property of an entity.

Extends​

Constructors​

Constructor​

new TTilemapComponent(tilemap, tilesets): TTilemapComponent

Defined in: components/tilemap-component.ts:27

Parameters​

tilemap​

TTilemap

tilesets​

TTilesetConfig[]

Returns​

TTilemapComponent

Overrides​

TComponent.constructor

Properties​

tilemap​

tilemap: TTilemap

Defined in: components/tilemap-component.ts:28


tilesets​

tilesets: object = {}

Defined in: components/tilemap-component.ts:25

Index Signature​

[key: number]: TTileset


requiredComponents?​

readonly static optional requiredComponents?: TComponentConstructor<TComponent>[]

Defined in: core/component.ts:9

The components that are required by this component. If the entity doesn't have any of the components, they will be created with default values.

Inherited from​

TComponent.requiredComponents