ClassesTAnimatedSpriteComponentOn this pageTAnimatedSpriteComponent A component is a data structure that describes a property of an entity.HierarchyTComponentTAnimatedSpriteComponentIndex ConstructorsconstructorPropertiesframeframeCountframeRateinstanceUVspausedsteptimeSinceLastFrameConstructors constructornew TAnimatedSpriteComponent(frameRate: number, frameCount: number, step?: number): defaultParametersframeRate: numberframeCount: numberstep: number = 1Returns defaultProperties publicframeframe: number = 0publicframeCountframeCount: numberpublicframeRateframeRate: numberpublicoptionalinstanceUVsinstanceUVs?: number[]publicpausedpaused: boolean = falsepublicstepstep: number = 1publictimeSinceLastFrametimeSinceLastFrame: number = 0
A component is a data structure that describes a property of an entity.