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TPlayerInputComponent

A component is a data structure that describes a property of an entity.

Hierarchy

Index

Constructors

constructor

Properties

publicmoveDirection

moveDirection: vec2 = ...

publicpreviousState

previousState: { moveDirection: vec2 } = ...

Type declaration

  • moveDirection: vec2

Methods

publicupdatePreviousState

  • updatePreviousState(): void
  • Returns void